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What is mcm fallout new vegas
What is mcm fallout new vegas










  1. What is mcm fallout new vegas mod#
  2. What is mcm fallout new vegas mods#
  3. What is mcm fallout new vegas Pc#

What is mcm fallout new vegas Pc#

Revised sound detection the PC now makes more noise when moving while standing than when crouched.

what is mcm fallout new vegas

The Sneaking indicator that appears when crouched may now be optionally turned off. Optional combat bonuses to enhance "stealth shooter" type of gameplay. More sophisticated Stealth Boys with customization from the MCM menu. Settings Presets, allowing you to change your gameplay experience at the push of a button. NOTE: it is highly recommended that you make a clean save before updating to this version.

What is mcm fallout new vegas mod#

Improved architecture to make the mod more stable and efficient from behind the scenes. Added Fallout 3 compatible esp with basic detection and AI behaviour mechanics. Fixed the Stealth Boy timer in the MCM menu from being non-operational. Fixed a potential AI instability for PC's with Sneak above 80.

what is mcm fallout new vegas

Deus Esque default crouch speed raised to 42% of run speed. Silent Running perk is functionally useful again in that it allows the PC to dash quietly while wearing heavier equipment. w/ knives or silenced firearms) are affected by the player's Sneak score. Detection events generated by quiet kills (e.g. NPC's bonus from being in an alert state is no longer impacted by their Perception score (which had made detection checks feel arbitrary). Raising this may give sniper PCs more of a challenge. Maximum NPC detection range can now be adjusted from the MCM menu. Auditory detection now works properly! Quietly dashing behind NPCs is possible, depending on equipment weight and Sneak skill. Chase camera will now attempt to center to your weapon barrel when unholstered, making aiming easier in 3rd person perspective. Option to lower the centered camera in 3rd person view. Hotkey support for toggling Stealth Boys on and off to conserve their charge.

what is mcm fallout new vegas

Compatibility option to help prevent VATS bug (see Known Exceptions below). Corrects a typo/bug that had been causing important functionality to fail. Enhanced "Experimental Values" option added to the MCM to help mitigate the chance of mod instabilities. When toggled, usage may randomly adjust some character stats. Optional "schizophrenia" effect for stealth boys. 3rd person camera aiming aid is now optional. Lowered 3rd person camera option for Children of the Wasteland mod. Separate ESP for Stealth Boy features, preserving Project Nevada compatibility for the base mod. Miscellaneous under the hood improvements Setting detection range over 5000 is now permitted under the Low Risk experimental option Addressed a flaw in prior versions' LoS detection algorithm Optional out of doors detection reduction during night hours Added an updated version of Xilandro's True Leaning mod to the files section (True Leaning v2.01) Several fixes pertaining to weapon discharge and reloading while leaning Reorganized MCM menu for better clarity and some additional customization Creature Buff combat option available to make wasteland creatures more dangerous to the player

What is mcm fallout new vegas mods#

Chase camera features rebuilt from the ground up and may now be fully disabled for players using alternative mods NPC detection range may now be adjusted separately for interior and exterior locations Compass Fix option in to help alleviate (not solve) issues with compass markers and VATS

what is mcm fallout new vegas

NOTE: If you are using Project Nevada, be sure to review the Known Exceptions section for instructions to ensure compatibility. It's now possible to run up behind a target and assault them undetected.Īlso available is an updated version of Xilandro's True Leaning mod, which allows the player character to lean in 1st person. Hiding in the shadows is less effective when in close proximity. NPCs have a narrower cone of vision but are more likely to detect you at a distance. The intent of this mod is to establish stealth mechanics in Fallout: New Vegas that more closely resemble the experience of Looking Glass style Immersive Sims such as Thief or Deus Ex.












What is mcm fallout new vegas